No Surrender Acres Alternate

No Surrender Acres Alternate owned by Jockey's Holding

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-Logo created by _h a z e l_. Thank you! =)


Main Farm: http://www.horseworldonline.net/farm/view/94176 

Other Holding Farm: https://www.horseworldonline.net/farm/view/148348


Helpful Competition Guide: https://www.horseworldonline.net/forum/viewtopic.php?f=3&t=11683http://

Barrel Racing: Agility, Speed, Strength, Balance
Cross Country: Stamina, Strength, Agility, Balance
Cutting: Agility, Intelligence, Strength, Speed
Dressage: Movement, Balance, Tempo, Strength
Driven Dressage: Movement, Balance, Strength, Tempo
Endurance: Stamina, Speed, Agility, Tempo
Harness: Racing Speed, Stamina, Strength, Tempo
Hunter: Movement, Strength, Tempo, Balance
In-Hand Jumping: Intelligence, Agility, Strength, Stamina
Log Pull: Strength, Stamina, Movement, Tempo
Marathon Driving: Strength, Stamina, Tempo, Intelligence
Obstacle Driving: Strength, Agility, Stamina, Balance
Pole Bending: Speed, Agility, Intelligence, Balance
Racing: Speed, Stamina, Strength, Speed
Reining: Agility, Strength, Movement, Balance
Saddleseat: Balance, Agility, Movement, Intelligence
Show Jumping: Balance, Strength, Agility, Speed
Sprint Racing: Speed, Strength, Agility, Speed
Steeplechasing: Speed, Agility, Strength, Stamina
Western Pleasure: Intelligence, Balance, Movement, Tempo
Western Trail: Agility, Balance, Intelligence, Stamina
Working Ranch: Intelligence, Agility, Balance, Strength

CC
[f.1 (co.) ---> m. https://www.horseworldonline.net/horse/profile/1259189 (st.), f.1 (ma.) ] = f. 2
 
****


Morgans:
General Training Info for No Surrender Acres:

1. (stamina & speed) = n.a.c. ---> trail + gallop + 20 min. ---> until stamina @ least @ 20%
2. (movement) = raised cavaletti: 4th a. ---> arena + trot + 30 min. ---> until 10% energy is left w/ a. 
3. (intelligence) = lunge over jumps: 7th a. ---> trail + walk + 30 min. ---> until intelligence is @ least 47.3% (can go a little higher) 
4. (strength) = pull a cart: 9th a. ---> hills + walk + 30 min. ---> until strength is @ least 53.1%

5. Usually go back to movement (2). Stop when it's about 37% (or slightly more). 

***


6. Then usually go back to intelligence (4). Just make sure the bar is pretty far along (about 75%). 

7. (speed) = n.a.c. ---> track + gallop + 30 min. ---> until speed bar is about even w/ strength & intelligence 
8. (agility) = bending and serpentines ---> arena + canter + 30 min. ---> try to get it slightly more or less than speed (72%-77%)

9. Just use instinct @ this point. Keep progressing and leveling all the bars, but tempo, agility, and balance will most likely take care of themselves. Be careful with stamina.

*** More stamina training here may help ---> n.a.c. ---> arena, walk, 30 min., stop whenever (55% or higher, preferably) 


Stats Goal (3 years, 11.5 mos @ most):
Speed
100%
Strength
100%
Stamina
99.8%
Intelligence
99.9%
Movement
99.7%
Tempo
99.9%
Agility
99.9%
Balance
99.8%

Training: Tb Dos

 



To Train:


TH


PLEASE TAKE THE TIME TO READ THESE:

https://www.horseworldonline.net/forum/viewtopic.php?p=207933#p207933

https://www.horseworldonline.net/forum/viewtopic.php?f=8&t=25992&p=202110&hilit=fRIENDLY+rEMINDER#p202110

If you would like to ping me on the forums, please use either one of these formats:

[quote="Jockey"] ... [/quote]

your message...

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your message...

Also, remember to create a new topic for that; don't post on unrelated matters in someone else's topic. Thank you! =)


https://www.horseworldonline.net/horse/profile/2559114

 https://www.horseworldonline.net/horse/profile/2144938 



And a Provence colt


Area Description Horse Capacity Quality
Starter Pasture
Large White Board Pasture
0% Filled
100% Visit Area
New Area
Large Green Country Barn
0% Filled
Visit Area
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